//
//  ReversiValuateCurrentBoardVirtualPlayer.h
//  Reversi
//	現在のボードで最も返せる数が多い手を選択
//
//  Created by 成瀬 龍人 on 2/10/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Cocoa/Cocoa.h>
#import "ReversiPlaying.h"

@interface ReversiValuateCurrentBoardVirtualPlayer : NSObject {
	NSBundle* ownedBundle;
}
- (id)initWithBundle:(NSBundle*)bundle;
- (ReversiBoardPosition*)nextHand:(ReversiStone)aStone:(ReversiBoard*)aBoard;
- (BOOL)haveConfigWindow;
- (void)openConfigWindow;
- (void)setUpPlayer;
- (NSString*)name;
- (NSString*)description;
@end
